I'm a Systems Design Engineering student at the University of Waterloo. I like working on problems that sit between software and physical systems, and my past roles have taken me through full-stack development, automotive engineering, controls, embedded systems, and research.
Provincial Women in Engineering Award for my work in engineering, leadership, and community involvement.
Built an interactive dashboard and map for Kentucky nonprofits to explore their data, spot trends, and make the information easier to use.
Built a maternal support app that turns voice or text input into structured health and activity logs, so parents can keep track of children's health.
Led the student development team behind the FormulaTech Hacks website, from planning the site to reviewing code and getting it ready for the event.
Designed and built a 5-axis robotic arm from the ground up, including the CAD, electronics, controls, and C++ inverse kinematics for pick-and-place.
Worked with BrightStone to set up and improve its online store, making it easier for the organization to sell products made through its programs.
Led software and controls work for our competition robot, including autonomous routines, sensor integration, path planning, and real-time vision.
Helping lead FormulaTech Hacks, a student-run motorsport and mobility hackathon at Waterloo, and coordinating the people, sponsors, and logistics that make the event happen.
Working on mental health and wellness initiatives for engineering students, from events and resources to smaller ways of making support easier to find.
Helping run events, mentorship, and outreach that make engineering feel more welcoming and connected for women at Waterloo.
Stayed involved with FIRST after competing, mentoring students in robot software, controls, autonomous routines, and the problem-solving that comes with building a robot.
Helped run robotics workshops for children who were new to Canada, using hands-on activities to make engineering feel approachable and fun.
Helped organize an event where girls+ could try hands-on STEAM activities, meet mentors, and explore engineering in a supportive environment.